local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
main_id = 12000
L0_1 = {}
L1_1 = 1200001
L2_1 = 1200002
L3_1 = 1200003
L4_1 = 1200004
L5_1 = 1200005
L6_1 = 1200006
L7_1 = 1200007
L8_1 = 1200008
L9_1 = 1200009
L10_1 = 1200010
L11_1 = 1200011
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200003XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200003"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200006"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200007"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200008"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200009"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["1200010"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200011"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200003XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200001"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200003XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200002"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200003XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200003"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200003XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200004"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200005"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710060
L3_1.alias = "XQbook"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1200006"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200007"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200008"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200009"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200005XQ"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710060
L3_1.alias = "XQbook"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1200008Born"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1200010"] = L1_1
